Post by Red Falcon on Jul 12, 2018 10:32:13 GMT -5
Thousands of years ago...
Before the age of men...
This earth was the home of The Five Kingdoms, five lands that served in harmony for the better of each of their inhabitants. It would seem that prosperity would be eternal as the dance between stars. Each of the kingdoms chose one of their best magic users to represent them as the Guardians of the Kingdoms. Each one claiming the powers of the elements: fire, lightning, earth, water, and wind.
But while everything was fine in the lands, outside of them the story was different. The civilians and non magic users were unaware of what really happened in their borders, as anyone ever wanted to see what was beyond it, and the reason was because The Five Kingdoms were the last place of Sanctuary, a land secluded from a world that was taken from them, by the darkness. The Kingdoms were preparing their guardians not only to save their lands, but to continue the war against Lord Hecatomb and its forces, engulfing the planet in darkness. And finally, after years of battles and victories, the dark forces were at their doorstep.
The war was fought to the bitter end, and it was with the sacrifice of the Guardians and all the magic users that Hecatomb was sealed away, in the very lands he wished hard to conquer. The Kingdoms were lost in history as a new age approached, one that would shy away from magic but instead rely on their crafts and machinery.
Centuries have passed since then, and in this modern world there exists those who carry the blood of the fallen warriors. Those who bear the destiny from their predecessors must be found, for Hecatomb will once again rise to try and enslave the world. This is the mission of The Watcher, the last of the order, one that were in charge of keeping the word of their lands, and to bear warning of the oncoming horror.
Those five warriors are out there, somewhere, i know they have to be, and i will find them, for they will have to become....
Red Mystic Ranger: Alexander "Alex" Cortez -- Played by Red Falcon
Weapons/Gear: Mystic Morpher, Red Fire Ring, MagiStaff, Mystic Racer
Zord: Mystic Phoenix Zord
Magical Element: Fire
Special Spell: Phoenix Rising
Yellow Mystic Ranger: -MALE-
Weapons/Gear: Mystic Morpher, Yellow Lightning Ring, MagiStaff, Mystic Racer
Zord: Mystic Thunderbird Zord
Magical Element: Lightning
Special Spell:
Green Mystic Ranger: -MALE-
Weapons/Gear: Mystic Morpher, Green Earth Ring, MagiStaff, Mystic Racer
Zord: Mystic Minotaur Zord
Magical Element: Earth
Special Spell:
Blue Mystic Ranger: -FEMALE-
Weapons/Gear: Mystic Morpher, Blue Water Ring, MagiStaff, Mystic Racer
Zord: Mystic Mermaid Zord
Magical Element: Water
Special Spell:
Pink Mystic Ranger: -FEMALE-
Weapons/Gear: Mystic Morpher, Pink Wind Ring, MagiStaff, Mystic Racer
Zord: Mystic Fairy Zord
Magical Element: Wind
Special Spell:
Solaris Knight: -MALE/FEMALE-
Weapons/Gear: Solaris Morpher, Golden Sunlight Ring, Laser Lamp
Zord: Solar Streak Zord
Magical Element: Sunlight
Special Spell:
Those who shun away the light in favor of demonic powers. To some it is the easiest and most powerful way to obtain their goals, be it conquest or just bloodshed. In the times of Magic Earth they conquered all that stood in ther path, marking their final target The Five Kingdoms, seeing that they were the last bastion of light. In the ensuing battle Hecatomb was sealed away alongside what remained of the land, to forever be dormant. But with magic withering away the seal would be broken in a matter of time, marking its awakening modern day earth.
The Malak'Rev consists of:
Lord Hecatomb: Demonic priest and leader of the Malak'Rev. Little is known about where it came from, the only thing known is that Hecatomb was once a powerful wizard, but all records were destroyed by the Council of Five. Raising dark armies to destroy everything, it was with the sacrifice of the Guardians that it was defeated and trapped in between worlds, transforming his prision into his lair.
Rakalesh: Hailing from a land East of Magic Earth, this one Monk warrior shunned away his teachings and became perverted, fed by the lust for blood and knowledge. Sensing that he would not learn anything useful in the side of light, he pledge his allegiance to Hecatomb in exchange for bodies and power.
Mortis: The Necromancer of the Order. He is the one who raises Hecatomb's armies, known as the Rev'Akai, and creates monsters utilizing his dark magics. The Second in command, always thinking of how to control everything in the everlasting dance of death,
Ranoa: A hunter through and through, in which not even death could stop her lust for the game. Offering her soul to Hecatomb she was granted life after death, in exchange to bringing Hecatomb the souls of those she hunted. She is accompanied by Rasmos, a perverted beast, one that took her life away when she was mortal and now is forever sentenced to carry out her will.
Rev'Akai: Death was only the beginning for them. The warriors and soldiers in servitude to Lord Hecatomb understood the hard way that their debt would never be fully repaid, and now serve it as the Malak'Rev's undead army. Even to this day their bodies lay dormant, waiting for the moment their dark lord once again rises, and with it their dark battle will restart all over again.
Name: Goes without saying
Age: No age limit but i would keep it until 32, which is my character's age
Ranger Designation:
Special Spell: Finisher move. Think of it as a Jutsu or Strong Attack. Can't be too godmodded and has to be related to your designation's element.
Appearance: No anime
Personality: 1 1/2 paragraph max
History: 2 paragraphs min, try to be concise, i don't want a novella but i don't want something ambiguous either.
-No Godmodding, that includes moving other characters without permission, first time is a warning, get a second one and you're out.
-No unfinished bios.
-Core 5 are gender locked, as is White Mystic; Solaris Knight can be Male or Female.
-Post regularly, if you come up with problems (school, job, emergencies) tell us and we'll understand, otherwise phase out without a notice and you will be recasted.
-Leave all problems between you and whoever out of this game, if we find any disrespect or something corrosive to either any players or the game you can be expelled, pending a group meeting between co creators.
-NPCs are welcomed if you want to have them, in this case either make a small bio template for them also explaining their relation with your character.
Before the age of men...
This was The age of Magic and mysticism, of wonders and adventure, of darkness and light.
This earth was the home of The Five Kingdoms, five lands that served in harmony for the better of each of their inhabitants. It would seem that prosperity would be eternal as the dance between stars. Each of the kingdoms chose one of their best magic users to represent them as the Guardians of the Kingdoms. Each one claiming the powers of the elements: fire, lightning, earth, water, and wind.
But while everything was fine in the lands, outside of them the story was different. The civilians and non magic users were unaware of what really happened in their borders, as anyone ever wanted to see what was beyond it, and the reason was because The Five Kingdoms were the last place of Sanctuary, a land secluded from a world that was taken from them, by the darkness. The Kingdoms were preparing their guardians not only to save their lands, but to continue the war against Lord Hecatomb and its forces, engulfing the planet in darkness. And finally, after years of battles and victories, the dark forces were at their doorstep.
The war was fought to the bitter end, and it was with the sacrifice of the Guardians and all the magic users that Hecatomb was sealed away, in the very lands he wished hard to conquer. The Kingdoms were lost in history as a new age approached, one that would shy away from magic but instead rely on their crafts and machinery.
Centuries have passed since then, and in this modern world there exists those who carry the blood of the fallen warriors. Those who bear the destiny from their predecessors must be found, for Hecatomb will once again rise to try and enslave the world. This is the mission of The Watcher, the last of the order, one that were in charge of keeping the word of their lands, and to bear warning of the oncoming horror.
Those five warriors are out there, somewhere, i know they have to be, and i will find them, for they will have to become....
The Rangers
Red Mystic Ranger: Alexander "Alex" Cortez -- Played by Red Falcon
Weapons/Gear: Mystic Morpher, Red Fire Ring, MagiStaff, Mystic Racer
Zord: Mystic Phoenix Zord
Magical Element: Fire
Special Spell: Phoenix Rising
Yellow Mystic Ranger: -MALE-
Weapons/Gear: Mystic Morpher, Yellow Lightning Ring, MagiStaff, Mystic Racer
Zord: Mystic Thunderbird Zord
Magical Element: Lightning
Special Spell:
Green Mystic Ranger: -MALE-
Weapons/Gear: Mystic Morpher, Green Earth Ring, MagiStaff, Mystic Racer
Zord: Mystic Minotaur Zord
Magical Element: Earth
Special Spell:
Blue Mystic Ranger: -FEMALE-
Weapons/Gear: Mystic Morpher, Blue Water Ring, MagiStaff, Mystic Racer
Zord: Mystic Mermaid Zord
Magical Element: Water
Special Spell:
Pink Mystic Ranger: -FEMALE-
Weapons/Gear: Mystic Morpher, Pink Wind Ring, MagiStaff, Mystic Racer
Zord: Mystic Fairy Zord
Magical Element: Wind
Special Spell:
Solaris Knight: -MALE/FEMALE-
Weapons/Gear: Solaris Morpher, Golden Sunlight Ring, Laser Lamp
Zord: Solar Streak Zord
Magical Element: Sunlight
Special Spell:
The Malak'Rev (Dark Empire)
Those who shun away the light in favor of demonic powers. To some it is the easiest and most powerful way to obtain their goals, be it conquest or just bloodshed. In the times of Magic Earth they conquered all that stood in ther path, marking their final target The Five Kingdoms, seeing that they were the last bastion of light. In the ensuing battle Hecatomb was sealed away alongside what remained of the land, to forever be dormant. But with magic withering away the seal would be broken in a matter of time, marking its awakening modern day earth.
The Malak'Rev consists of:
Lord Hecatomb: Demonic priest and leader of the Malak'Rev. Little is known about where it came from, the only thing known is that Hecatomb was once a powerful wizard, but all records were destroyed by the Council of Five. Raising dark armies to destroy everything, it was with the sacrifice of the Guardians that it was defeated and trapped in between worlds, transforming his prision into his lair.
Rakalesh: Hailing from a land East of Magic Earth, this one Monk warrior shunned away his teachings and became perverted, fed by the lust for blood and knowledge. Sensing that he would not learn anything useful in the side of light, he pledge his allegiance to Hecatomb in exchange for bodies and power.
Mortis: The Necromancer of the Order. He is the one who raises Hecatomb's armies, known as the Rev'Akai, and creates monsters utilizing his dark magics. The Second in command, always thinking of how to control everything in the everlasting dance of death,
Ranoa: A hunter through and through, in which not even death could stop her lust for the game. Offering her soul to Hecatomb she was granted life after death, in exchange to bringing Hecatomb the souls of those she hunted. She is accompanied by Rasmos, a perverted beast, one that took her life away when she was mortal and now is forever sentenced to carry out her will.
Rev'Akai: Death was only the beginning for them. The warriors and soldiers in servitude to Lord Hecatomb understood the hard way that their debt would never be fully repaid, and now serve it as the Malak'Rev's undead army. Even to this day their bodies lay dormant, waiting for the moment their dark lord once again rises, and with it their dark battle will restart all over again.
Bio Template
Name: Goes without saying
Age: No age limit but i would keep it until 32, which is my character's age
Ranger Designation:
Special Spell: Finisher move. Think of it as a Jutsu or Strong Attack. Can't be too godmodded and has to be related to your designation's element.
Appearance: No anime
Personality: 1 1/2 paragraph max
History: 2 paragraphs min, try to be concise, i don't want a novella but i don't want something ambiguous either.
Scribes of passage
-No Godmodding, that includes moving other characters without permission, first time is a warning, get a second one and you're out.
-No unfinished bios.
-Core 5 are gender locked, as is White Mystic; Solaris Knight can be Male or Female.
-Post regularly, if you come up with problems (school, job, emergencies) tell us and we'll understand, otherwise phase out without a notice and you will be recasted.
-Leave all problems between you and whoever out of this game, if we find any disrespect or something corrosive to either any players or the game you can be expelled, pending a group meeting between co creators.
-NPCs are welcomed if you want to have them, in this case either make a small bio template for them also explaining their relation with your character.